Basic types

The most basic types in ato are a module and an interface.

A signal is a special built-in type of interface that represents a single electrical interface.

A component is a subclass of a module that expects to represent a single physical component.

You can also define you own types, in a similar way to define a class in Python. Like classes in most modern languages, you can subclass and inherit from blocks.

module SomeModule:
    signal some_signal
    signal gnd
    some_variable = "some value"

module SubclassedModule from SomeModule:
    # inherits all the signals and variables from SomeModule
    # we don't need to declare the signals again,
    # but we will replace the value of some_variable
    some_variable = "some other value"

module Test:
    signal gnd
    # creates an instance of the SubclassedModule
    subclassed_module = new SubclassedModule
    # connects the some_signal of the SubclassedModule to the gnd of Test
    subclassed_module.gnd ~ gnd

You can subclass a module as a component, but not the other way around. A component is expected to represent a specific component.

Configuring blocks

Configuration of a module or interface is done by assigning to its attributes.

some_instance.value = 100ohm +/- 10%

Unlike Python, you don’t need to state self. Instead any assignments you make within the scope of a block, are automatically assigned to the block.

Built-in attributes influence the behavior of the compiler with respect to the block.

Setting the package attribute, for example, makes the compiler select only components with the specified package to use in that component’s slot.

Connecting it up

Any interface can connect to any other interface of the same type using the ~ operator.

some_signal ~ another

Units and tolerances, assertions and maths

Remember how NASA slung a rocket straight into Mars because of a metric/imperial error?

Let’s not do that again.

Units

Resistors’ resistances must be a resistance; whether 1.23Ω (option+Z on macOS), 1.23ohm, 4.56Kohm, 7.89Mohm or similar.

Any attribute of any block may have a unit attached written (without a space) after any number.

Unsurprisingly, caps capacitance needs to be a capacitance; for example, 23.4uF, other limits in volts, amperes, degrees, and so on.

Add units.

Tolerances

Another unfamiliar first-class language feature when dealing with the physical world is the ability (and generally specification) to spec tolerances for attributes.

You could try find a 10kΩ resistor, but it probably won’t exist - it’ll likely be at least 10kΩ +/- 0.1% (which you can write!).

Tolerances can be written in the forms of:

  • 1V to 2V
  • 3uF +/- 1uF
  • 4Kohm +/- 1%

These are hopefully sufficiently intuitive to not warrant further explanation đŸ€ž

Units and Tolerances

With Units and Tolerances together, physical attributes can be defined.

Several legal ways exist to combine them.

  • 3V to 3.6V perhaps for a supply rail
  • 3V +/- 10mV maybe for a reference
  • 4.7uF +/- 20% for a generic cap
  • even 25lb +/- 200g đŸ€Ł

Sweet, so now that all these values are around the place what can be done with them?

:sparkles: Maths :sparkles:

atopile does two things for you with these values:

  1. Check that assertions about their relationships to one another are true
  2. Solve systems of constraints based on these relationships to find component values

This maths is all done including the units and tolerances, so you can be absolutely sure everything always works.

Use the assert keyword to apply constraints on the values of attributes to one another.

Supported operators are currently <, > and within (all are inclusive of the bounds).

a = 1 ± 0.1
b = 2 ± 0.2
c: resistance  # variable declaration without assignment

assert a < b  # always true before 0.9 and 1.1 (the bounds of a) are both lower than the bounds of b (1.8 and 2.2)
assert a > b  # always false --> Yields a failure at compile time
assert c within 1Kohm to 10Kohm  # first solved for, then the solution is independently checked at the end of the build

Not sure about you, but this author (Matt) is not fond of working too hard. Perhaps you’ve got a better method, but generally when trying to find resistor values for something even as simple as a voltage divider, one is guessed that seems approximately right, then the other is calculated - giving something that doesn’t exist, before finally checking through a few other options close-by until finding a pair that works.

This is fine and dandy as long as you only care about the ratio of a voltage divider, but as soon as the check for what that does for the regulator’s output voltage is needed? Ugh, fine! What about the extremes of the tolerances on those resistors? Fine, it can be done once - but if someone goes to tweak those values for whatever reason, the author is unlikely to be pleased.

Therefore, let atopile do it!

atopile automatically solves systems of constraints for you with free variables, and checks that the values of attributes are within their tolerances.

Specialization

The -> operator will specialize a module from it’s existing instance, to an instance of the type on the right hand side.

some_instance -> AnotherModuleType

This is useful for configuring a topology specified earlier.

Imports

You can import assets by specifying what you want to import and where you want to import it from using the following syntax within your .ato files:

from "where.ato" import What, Why, Wow

Notes on that statement:

  • add quotes on the “where.ato” - it’s a string
  • What, Why and Wow are capitalized because they are in the source file. It has to match precisely - it’s a type and types should be capitalized, though this isn’t enforced and you can import things other than types from other files

The import statements are relative to the current project (the root of which is where your ato.yaml is), or within the standard library (.ato/modules/)

You’ll likely see import statements in the form of import XYZ from "abc.ato". This is a legacy syntax and will be removed in the future. Use the new syntax.

It also doesn’t support importing multiple things on the same line.